Thursday, March 12, 2009

Karnor's Castle

This thing was the hardest dungone in the EQ2 RoK expansion. When it was released, it would eat level-80 raid-geared players alive and spit their remains back out. The first time we went in, we died literally in seconds. We haven't gone back since.

Until last night. We went in with 5 people, including a level 72 paladin. We burned our way through to the very back to get the drolvarg L&L book with no problems. Even on bad pulls with 3 mobs, we didn't have any deaths. And we got a nice set of legs for the paladin off the boss near the book. Then we went downstairs and almost got to Xalgoz. The last mob was a nasty pull, it's a 3-group that flies around high up, hard to spot and hard to keep track of when it comes in. Our healer got caught right in the middle and AOEd to death, and that was that. We're going to have to go back in and clear that place.

It did demonstrate why we need new computers, though. Major chunkage and 3-4FPS frame rates the whole way make it hard to pull cleanly. Our computers are just old and need upgraded to the current generation. My plan is to buy motherboards with the most current AMD socket on them, then buy CPUs with fewer cores but higher clock speeds (EQ2 doesn't take great advantage of multiple cores, it needs clock cycles) with the plan being to upgrade to CPUs with more cores as clock speeds on them climb.

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